2007年 6月 20日

AmazonJP digs smart chicks like me

Posted in Clubs, Japan, Japanese, Linguistics, Micro Forté, Pretty Guardian Sailor Moon, University at 3:58 am by TBBle (Visited 26 times)

For reasons which I suspect are more due to the purchase of のだめカンタービレ 特典 のだめの鍵盤ポーチ付き than DS陰山メソッド 電脳反復 正しい漢字かきとりくん and 漢字そのまま DS楽引辞典, Amazon has emailed me to recommend this:

Now, my Japanese is not exactly spectacular, and rikaichan proved unhelpful as well, but this appears to be to be a 3-month exercise cartridge for women to increase their 女ヂカラ. As the joke goes, you fuck just one goat...

(Japanese is my best non-native language, too. My knowledge of Modern Standard Chinese currently extends only to 你有好乳房 "You have excellent breasts" and 你的妹妹有十六歲嗎 "Is your sister 16?", although if pressed occasional other words, interspersed with Japanese and the occasional mumble will emerge. ^_^)

Now of course I need to go assert my masculinity by buying something like this:
(The infamous witch touching game)

Granted, I'd have bought this game whether Amazon was trying to make me buy girly things or not and I realise that my other purchases (Kakitorikun, Pretty Guardian Sailor Moon DVDs, for example) may have given Amazon the impression that I was a female Japanese primary-school student, but seriously, who gives a credit card to an eight-year-old girl named Paul?

Of course, my last AmazonJP shipment went to a female friend who was in Japan, maybe they assume I've been pretending to be a foreigner all this time to avoid sales tax? (Which is the opposite of online games, where I usually claim to be from very very south Okinawa, on the grounds that they don't actually ask what country you're from, just which prefecture of Japan.... This isn't a problem, both because I am roughly south of Okinawa, and because Japanese MMOs lost their appeal to me once I realised that the Japanese seem to produce nothing but grinding MMOs.)

On that topic, I was disappointed to see that the Romance Of The Three Kingdoms MMO, at least from the two gameplay videos posted on YouTube, looks like another grinder. A translation of a beta test announcement however suggests that some level of facitonality will enter into it. Shame, really. ROTK would have been an excellent setting for the MMO I've been dreaming of creating. And sadly, the link to Dynasty Warriors Wave on the Wii is still not actually a link, at the Koei site. They showed this at the Tokyo Games show in 2005. And after the wonder experience The Godfather turned out to be, I was so looking forward to uniting China under the kingdom of Wu with nought but a pair of chakrams, a Wiimote, and the sweat of my brow (and other body parts). I guess I'll just have to grab Dynasty Warriors DS: Fighter's Battle when it ships somewhere in English.

I just now finished watching Dexter, (Warning, Wikipedia article contains unmarked spoilers) which I enjoyed quite a lot. I have to say though, I'd have been frustrated to be watching it week by week. And the second half of the season involved me yelling at him a lot for being an idiot.

Oh, and I joined Mensa the other day. I've spent all week telling people I'm a card-carrying genius, which is a bit of an exaggeration, as I don't know if I get a card (I've been too busy to check my post office box.)

Just to reinforce my genius status, I tonight completed all the character writing and drills for the grade 1 of Kakitorikun. That's 80 kanji, and technically I've got an academic transcript that says I know several hundred, but... yeah. That's not as impressive when I write it down, it turns out my level of Japanese approaches that of an particularly uncommunicative six-year-old. But I have gotten a stamp for every day this month so far. ^_^

I get proud about completely the wrong things, sometimes.

In somewhat more age-appropriate educational news, I'm finally getting back to uni this coming semester, taking Morphology part-time. Work's pretty good about flexible hours and stuff, so this will hopefully only consume time from my life, rather than life from my veins, as per my previous attempts at part-time study. It helps that this time I'm not travelling interstate to work and further again to study. However, I think I'm going to have to withdraw from the ANUAS comittee, as I'm going to be even more pressed for time than I am now.

If anyone from the ANUAS exec is reading this, sorry. I'll prolly make an official announcement this week, although given the way things are going, that's about as reliable as everything else I've promised I'd do for the exec.

At least this won't crimp my social life. My social life couldn't be crimped by an angry hairdresser with an AK-47 crimping iron, since it's basically completely absent.

If only I could find an amazonian smart Japanese chick who digs me... Although frankly, I'm flexible on nearly all those details.

2007年 5月 1日

Speed of math

Posted in Anime, Clubs, Japan, Japanese, Micro Forté at 12:00 am by TBBle (Visited 107 times)

Assuming 8 equals 6, it takes the Milky way most of a day to travel as far as light does in a minute.

Just in case you were wondering...

Oh, and server upgrades mean the blog's back online and working. ^_^

I've recently become quite entertained by Nodame Cantabile, having been flicking through a donated volume of English-language manga and then quite co-incidentally seen the first episode of the anime at an ANUAS executive show-selection screening.

So I was quite surprised to see that the recently-released NDS game... existed. I was subsequently surprised to see it at number four in the weekly Japanese video game charts.

At this point unsurprisingly, but still very pleasingly, there turns out to be a live-action series too (predating the anime) which I'll be looking long and hard at including in next semester's ANUAS drama screenings.

I also bought SSX Blur for the Wii on the weekend, as well as borrowing the work copy of Need For Speed: Carbon. Both games are by EA, and both suffered the same control problem, namely that the nunchuck-rolling movement only registers properly if you hold the nunchuck with your wrist fully extended on top. (ie stick your thumb out as far as you can, and then make it parallel to your forearm, palm facing inwards. That sort of wrst position.) This of course works fine when you think about it, but it's not the natural position for the nunchuck, nor is it particularly comfortable.

That of course was not the only problem I hit. NFS: Carbon I found very very very frustrating to play, as the cars would tend to get stuck to a wall, and then come off only to hit the other side at an even sharper angle. Shifting into reverse with an auto gearbox also seemed to take an inordinate amount of time, leading to the situation where if I hit any wall on the course, I couldn't win. Granted, I'm not that good at driving games, so I wasn't exactly expecting the gaming experience of a lifetime, but even so I enjoyed NFS: Underground 2 on the Xbox a lot more.

SSX Blur, on the other hand, was a sharp disappointment. As well as the nunchuck issue, the other problem was that the Ubertricks seemed to be unwarrantedly difficult to pull off. I only managed to get the movement recognised in-game twice, and only once was I far enough off the ground by that point to actually be able to hit the button to end the trick and land. Seriously, this game element could have been saved by simply dimming the screen the button was held down, slowing time, and showing the player the movement the Wii was reporting, rather than continuing to hurtle downhill at breakneck pace while trying to draw Zs and love-hearts in the air.

However, the biggest gameplay disappointment in SSX Blur (Compared to the last one I played, SSX Tricky, against on the Xbox) is the loss of the character chat. It was a great gaping hole in the game that I could no longer enjoy the continuous mutterings of the character (Kaori, in my case, who used to chatter away in Japanese) and was in fact hearing nothing but the sound of board on snow and the inane pseudo-surfer sound of the DJ.

Also, the DJ was very annoying. >_<

The other major loss in SSX Blur was the rider customisation options. In SSX Tricky, I worked repeatedly over the various competitions and challenges, trying to save up enough money to buy the many many many neat, cool and downright weird rider outfit components available. There was something about unlocking peaks and whatnot, but seriously, I don't care that much about snowboarding that I'd take the game as its own reward.

Fast-forward to SSX Blur, and after winning three races and one 1 on 1 challenge, I was first on the leaderboard, and had unlocked the second of 25 sets of skis/boards and 0 extra outfits. That's 0 extra, I still had the one I started with. Out of four! Seriously. Four outfits? And they were whole outfits, not the mix-and-match fun of SSX Tricky.

I will concede that snowballs were an interesting new feature in SSX Blur. But there's only so many snowballs you can throw at your opponents before you miss the ability to board into the shop and buy a cuter and fluffier backpack.

I'll be trading in SSX Blur tomorrow for The Godfather: Blackhand Edition, since I believe I'm less than six hours away from finishing The Legend Of Zelda: Twilight Princess and The Godfather got good reviews on the Wii. I'm a little apprehensive though, as it is another EA game... If they turn out to have fizzled the controls in this one too, Wing Island is an option. If I keep swapping games around, I'll either find something good, or one of the holy trinity (Super Smash Bros Brawl, Super Mario Galaxy or Metroid Prime 3: Corruption) will ship.

Speaking of video games, a friend of mine will be in Japan next month, so I'll be taking the opportunity to score some NDS games to help with my Japanese.

I've attached AmazonJP links to the DS games I'm considering... I'd love to hear some thoughts and feedback on these or other suggestions... I'm particularly keen on some kind of fairly simple kanji learning/memorisation game, and something I can scribble kanji into and get dictionary lookups from.

I'll be modchipping my Wii soon, so any suggestions on Japanese-released Wii games that'll be playable with my remarkably poor command of the language would be appreicated too. ^_^

2007年 1月 16日

Reviewing Gnash

Posted in Debian, Japanese at 12:34 am by TBBle (Visited 132 times)

Just a quick note, Reviewing the Kanji uses a little flash applet for testing/reviewing flashcards. I'm pleased to announce that it works fine with Gnash 0.7.2 on my Debian/unstable PowerPC laptop. ^_^

Things to do in Sydney while the wireless is dead

Posted in CBIT Internet, Debian, Japan, Japanese, LCA07, Programming at 12:27 am by TBBle (Visited 217 times)

Well, now that I'm back on the 'net fairly reliably, I can post on what I've been doing for the past few days.

Firstly, I was off the Internet because I was flat-out busy on Saturday, in transit on Sunday, and wireless did not arrive at International House until about 11pm Monday night. That time I did spend on the 'net today, at the conference, was spent in a combination of processing CBIT emails since Friday, and wrestling with my wireless network card.

My local build of the d80211 version of the bcm43xx driver got signal, would even get traffic through, but when it tried to reassociate to a different AP (all the APs here are running on channel 11... Although I was sitting next to someone who saw one on channel 1, which I'm guessing was rouge... I also saw some IBSS networks on the same SSID....) it would corrupt something nasty, kick the screen brightness up to full and oops with slab errors in short order.

The 2.6.18 (2.6.18-3-powerpc Debian build) bcm43xx softmac driver didn't crash or anything, but generally performed worse, and when the Debian miniconf's theatre (Mathews A) was full, my connection suffered or would completely fail to dhcp. >_<

On the plus side, the presentations were great. AJ gave us a rundown of debian-devel (ie 12 months of flamewars) and other significant Debian going-ons. Keith Packard produced a whole bunch of neat X things slated for X.org 7.3 (input hotplugging, dynamic output selection and modesetting, which is exactly what I need to get the projectors I keep plugging into to work better than 640x480...). Russell Coker talked about the various security gaps still remaining in Linux.

In non-conference goings on, I was talking to someone on IRC who's gotten Second Life Viewer building under Linux/PowerPC (a previously unsupported platform) and I'm going to see if we can get a .deb built. I've already created an ELFIO package, and have the OpenJPEG source to try packaging tomorrow. I've also sent off an email to the person who ITP'd secondlife-client for Debian already, to see if he wants to co-operate, or if I'm just tooling about.

Speaking of tooling about, I decided it'd be a good idea to upgrade my bcm43xx-d80211 build to something more recent than mid December, but it seems the 2.6.20 workqueue changes mean I can't compile it against 2.6.19 anymore. The rt2x00 d80211 stack has backwards compatibility macros for the workqueue stuff, but I don't really feel like hacking those into bcm43xx, it's already a large and unsteady beast.

BTW, cogito's update could handle resuming better. Although it happily detected it was resuming a failed update, it had to keep refetching the packs. I eventually realised it would eventually time-out a fetch if I didn't ^c it and happily try again, presuming I had in the meantime walked outside or reloaded the driver.

Anyway, so I've decided tonight (while I was still off the wireless) that I'd finally bite the bullet and build myself a custom dscape.git kernel, to see if the pain I keep suffering from the bcm43xx-d80211 driver is just my cheap-ass backport. That was still building when the wireless came up, and then barfed because KConfig happily let me include both the PCI and SoC versions of the OHCI USB host driver, which provide the same symbols. I must remember to file a bug report about that, or at least check linus's git tree in case it's already fixed. (Both drivers recommended yes, but are patently incompatible as they require different endianness of the host interface). I've restarted the make-kpkg, hopefully that'll build overnight and I can try it in the morning.

I also put some time into my Remembering the Kanji book. I was going to do an hour, but after about a half-hour (with a break to configure and fire the kernel build off) I was yawning, and figured I'd prolly left the imaginative-memory zone. I was going to watch some Gokusen but thought I'd take a last wander over to the IH whiteboard to see if the wireless was up. Bizarrely, it was.

So I wandered onto the 'net, checked email, volunteered myself to package Thousand Parsec for Debian, added the Kanji I studied to Reviewing the Kanji (a web site for reviewing the stuff you learn in Remembering the Kanji) and updated my blog.

Which funnily enough, is where we came in

ごくせん Vol.1ごくせん Vol.2ごくせん Vol.3

2006年 10月 17日

Confessions of a mercenary programmer

Posted in Anime, Bandwidth Unlimited Pty Ltd, Clubs, Debian, Japan, Japanese, Linux, Micro Forté, Programming at 12:25 am by TBBle (Visited 1690 times)

Just a quick note, in the aftermath of the vote to decide where Anthony Towns, Debian Project Leader did something good for Debian, bad for Debian or indifferent to Debian with the Dunc-Tank.

I, Paul Hampson, hereby confess that I too earnt money for doing Debian work, specifically packaging FreeRADIUS and getting it sponsored into the archive in time for Sarge to ship.

Mind you, I didn't earn much money, since Bandwidth Unlimited (for it was they) went bust without paying me much, but they did pay me. And you might argue that I'd been looking for a package to help out with in Debian for nearly three years at that point, and I would have worked on it for free, and that when I was being paid serious money to administer an ISP, I didn't do much FreeRADIUS work at all.

To which I'd say that I'd never have picked FreeRADIUS were I not running an ISP, and I would not have been running an ISP had I not planned to become rich and buy the world's largest chocolate bar from the experience. And I didn't get a lot of my job functions done when I was running an ISP, so lower-priority things (like FreeRADIUS, cleaning my desk, a full night's sleep) were often pushed aside.

I have to say that until I recently became a professional, regularly paid, programmer, I was highly envious of people who get paid to work on Open Source stuff, let alone Debian stuff. Now I'm just envious, although that'll prolly upgrade back to highly envious after linux.conf.au 2007 (or as I like to think of it now, clitoris.conf.au)

This whole thing puts me in mind of my experience at the Sydney 2000 Olympics. I was one of the IT volunteers, and we basically picked up the less-interesting jobs the IBM-paid staffers gave us. At the time I felt a bit put out that I was there volunteering, and these guys were being paid to be there doing nothing that I couldn't have handled. Obviously that was decidedly unfair, and from my days of "I'm as good as or better than anyone else at computers" phase. But the unfairness of my attitude isn't actually the issue, the issue was that I really wanted to be paid to do that sort of thing, and didn't see why others should get paid but me not be.

Now of course I want two things: To get paid, and to do the things I love. I've finally reached the point where I can combine them, and I no longer begrudge those who, through luck, skill or otherwise, get paid more to do the same things, or get access to cooler toys to do them on. I'm envious, obviously. How do you not envy someone who gets to bring up Linux on a 128-way Power5 machine on the quiet? But that doesn't make me unhappy, it just makes me want to strive more, and work harder. One day I'll be the one submitting a paper to Linux.conf.au on some stupendously cool thing I've done. ^_^

Anyway, my short-medium term goal is to leverage the experience of the current MicroForté work, plus finishing my Japanese studies, to go work for a games company in Japan, combining my two favorite pipe-dreams into one, and making it reachable in a little as two years. Maybe I'll be lucky and MicroForté will open a Japanese office or something, or I'll luck out and end up working on a Japanese MMORPG with a Linux client and a measurable dose of serious cool. Or somehow end up programming at Nintendo.... Oh, sparkley eyes! *_*

And a by-the-by, it's two and a half months in, and I'm still totally thrilled to be working at a video games company. I mean, seriously, I'm like all, wow. I thought it was cool when I was working at TransACT, and my testing procedure involved firing up a video stream, and watching it on a TV. I had a TV on my desk, for work purposes, and that was the high-point of my career. Now I don't have a TV on my desk, but when I'm hacking on combat-handling code, part of my procedure involves firing up a game server, and playing.

I'm learning to take my time with things a bit more. I'm now much less worried that I won't speak six asian languages, play the piano, have my name someone in the Linux kernel that doesn't share a sentence with "blame", have invented an entirely new way of interacting with computers, master four different styles of martial art, earn my first dan in three different Japanese weapon styles, hold two masters degrees in disparate subject areas, earn infamy in the Debian community or even the admiration of my peers by 30. Or 40. I'll be pushing it to get there by 50. But the advantage of youth is that you get it when you're young, and only lose it if you let it go.

I guess on reflection, my goal has become to be a polymath ronin... For those familiar with anime, I think I want to be Kintaro Oe when I grow up...

Side-note: I'm now the secretary of the ANU Anime Society. Two days before the AGM, I wrote in an email to the then-executive committee that secretary was the one position I'd never take. Time makes fools of us all. ^_^ Congratulations to Cathy Ring on stepping up to the presidency, and to the other executives, old and new, for stepping up to what I expect (knowing Cathy) to be a hard-driven and successful year coming.

Oh, and someone asked this week about getting the GTO Live Action box set. So here's my AmazonJP links...

GTO DVD-BOXGTO スペシャルGTO

2006年 9月 14日

Wii are excited, but stable

Posted in Debian, General, Japan, Japanese, Linux at 5:52 pm by TBBle (Visited 526 times)

Two things...

Wii.com has gone live, along with a news release from Nintendo Japan announcing ship date and release pricing for the Wii.

For those who don't read Japanese and can't puzzle it out (it's up the top, above “WiiTM”) it'll ship on 2nd December 2006 for ¥25 000. It also says that schedule and pricing for foreign countries will come in the next few days.

Following some links from wii.com back through the Wii page at Nintendo.co.jp we get to see a video of the Wii software lineup, as follows:

I've highlighted launch titles, and indicated by-the-end-of-the-year titles as per the Wii software lineup page.

  • Wii Sports
  • Forever Blue
  • Mario Strikers Charged
  • Excite Truck
  • Dragon Quest Swords
  • Dynasty Warriors Wave (December 2006)
  • Red Steel
  • Fire Emblem
  • Swing Golf Pangya
  • Super Mario Galaxy
  • Necro-Nesia
  • Super Surgery (Card?) Chaos (Tenative name)
  • Sonic and the Secret Ring
  • Wing Island
  • Pokemon Battle Revolution (December 2006)
  • Bleach Wii (December 2006)
  • One Piece Unlimited Adventure
  • Dragon Ball Z Sparkling Neo
  • SD Gundam Revolution (Tenative name)
  • Crayon Shin-chan (December 2006)
  • Tamagocchi
  • Introduction to Wii
  • Elebits
  • Rayman (December 2006)
  • Super Monkey Ball Oook Oook Party Great Gathering
  • Fishing Master (December 2006) (Tenative name)
  • Festival Master
  • Furi Furi (December 2006)
  • Harvest Moon Wii
  • Twiilight Princess
  • Colorinpa
  • Metroid Prime 3
  • Warioware Dance
  • Super Famicon Wars W
  • Bomberman Land
  • The Dog Island
  • Wii Music
  • Wii Yawaraka Head Training
  • Road Cool Domino
  • No-miso connecting puzzle Takoron
  • Cooking Mama (December 2006)
  • Project H.A.M.M.E.R
  • Biohazard Umbrella Chronicles
  • Twiilight Princess (so good, they showed it twice!)

I count 43 titles there. ^_^

Also, NES games will be ¥500, SNES games ¥800 and N64 games ¥1000.

The Wii Preview slides are a goldmine, and include videos of the Virtual Console.

Did I mention that Zelda: Twiilight Princess is a launch title?

Along with 15 other launch titles, and another 11 titles by the end of the year.

Oh, dude, yay!

Oh, and the second thing...

17:01 <@usotsuki> Debian's definition of "stable" is different from what most people call "stable"

17:01 <@usotsuki> that's good and bad

17:02 < TBBle> Nope, it's pretty much what everyone except computer users mean by "stable". Think about it in the geological sense, for example. Or the chemical sense.

17:02 <@usotsuki> lol

17:02 < TBBle> ie "If you don't touch it, it won't randomly explode"

Wii(仮称)

Edit: Found the Wii software lineup page, and so fixed my video listing above.

Edit: Forgot the AmazonJP link. ^_^

2006年 2月 20日

Internet on Internet action: Routing around the bad to (speech-)recognise the good

Posted in Computers, Japanese, Linguistics, Linux, The good, the bad and the educational at 1:53 am by TBBle (Visited 971 times)

Hmm, time to resurrect an old posting format...

Good
The Internet -- automatically routing around damage such as a DMCA from Apple.
Bad
Storyline patents -- Everytime I think the world has dug itself to rock-bottom, someone hits me on the back of the head with a shovel.
Educational
Kotodama, a video game research prototype for teaching Japanese to anime fans -- Now this is where I'd like to be taking my university education... I wonder where the project's going, and how I can get onboard... And of course, this led me to Julius, a speech-recognition system that I wish I had time to play with.

Thanks to Hellblazer via Slashdot for the heads-up on the patent.

Slashdot is prolly also the viaduct via which I got the Kotodama link, as well as a reminder about the Linux-based GP2X portable gaming doodad, and AnoNet, like FreeNet but built from VPN and SSH tunnels which leave you in control of your own machine's actions. I guess the difference is that on AnoNet, if someone does work out who you are and they seize your equipment, you don't have the I didn't know that was on there defense you get from FreeNet. There's also the issue that, if you do something heinous enough, such that international authorities can co-operate on it, then you can be tracked down.

One of the things AnoNet's Wikipedia entry suggests would be a good thing to protect on AnoNet is bnetd, the Battle.net Server that Blizzard Entertainment had shutdown in the US. Mind you, even on the regular Internet finding bnetd source was as easy as following the link from the bnetd Wikipedia entry, once again demonstrating how the Internet routes around damage. ^_^

2006年 1月 25日

The power (or lack thereof) of QT4: LCA Tutorials Morning

Posted in Japan, Japanese, LCA06, Linux, Pretty Guardian Sailor Moon, Programming at 11:38 am by TBBle (Visited 1051 times)

Overnight interlude: Talked to rene, he didn't seem enthused about a dscape package, so I'll do it myself (based on his code. ^_^). Also, halfway through S.O.S. I really just want to hit Irie-san with something... Gah!

LCA2006 conference opening this morning. As I'd gleaned from the Rough Guide to New Zealand, it is unexpectedly hot. This place looks more and more tempting, although the Internet link (NZ - Spiritual home of IP over Carrier Pigeon according to one wag) scares me.

QT4 tutorial this morning. Not a lot to say, lots of concentrating on slides. However, I did observe a serious problem that I was not expecting... They've not supplied a single power board, and the powerpoints in Castle 1 are even more dearth than at the ANU. Castle 2 (where the Debian miniconf was) is excellently appointed for powerpoints, on the other hand. On the gripping hand, this was my main contribution to the pre-LCA network survery they undertook... Oh well, I'll see if I can go make noise on IRC or something...

Well, maybe I'll say something about QT4. I've not done any GUI programming before, so it's both interesting, and looks like a lot of work. Much as I can read and understand C++, I think I'd be more comfortable doing it in perl or similar. Also, the presenter moved quite quickly, so I suspect this was aimed slightly over my head (although I could follow what was going on, I certainly couldn't be aping him as we went. I guess I was spoilt by Rusty and Robert's kernel module tutorial last year... Maybe it's like The Princess Bride in that it's a beloved movie, but for many people watching it years later pales in comparison to their fond memories... Although neither the kernel module tutorial nor The Princess Bride have paled in my memory yet.

Oh yeah. And I had to keep stopping to apt-get install things during the tutorial. We were told we'd need qt4 w/sqlite support (qt4-dev and qt4-sql), nothing was mentioned of the Assistant (qt4-doc qt4-dev-tools) Designer (qt4-designer) nor the SQLite client (sqlite3) and admittedly the first and last are optional. I guess the presenter assumed we'd be fetching qt4.1 from source and installing it...

Morning tea: Rene's online, and _is_ working on a dscape packageset. ^_^ And in completely unrelated seen-on-IRC news: OpenJazz Jazz Jackrabbit 1 reimplementation (uses original tilesets etc)...Someone's started porting it to the Nintendo DS. More on this after I find cookies or something.

Also during morning tea, I was roped into coming to the Perl BOF on Thursday afternoon. Although there's several BOFs on I'm interested in, the perl6 talk from Monday has me all Perl-enthused right now. Especially if it means I can sensibly resurrect my SOAP server for CBIT, and send out my auto-emails without the evils of perl5's format code. (This modules implements Exegesis 7, although I think what Damian described on Monday was slightly different. There's no Synopsis 7 yet either. -_-

More QT4. I18n support's there and easy to use programatically, although they apparently expect literals in UTF-16... The suggestion is to work in latin1 and just provide a translation for the target language to start with. This is prolly a quite sensible idea in general, as it allows your documentation writers to rewrite the text in the interface as needed, and lets the programming team leave the messages in the untranslated version in a format and phrasing useful to them, which as everybody knows is rather different from the way users work. Who is General Protection and why did his mistake crash my program?

This reminds me of a neat thing an IRC friend of mine once showed me that she was working on for a games company. She'd managed to independently re-implement po (in fact, it looked more like the QT4 i18n does, now I've seen it) for Visual Studio programs, while extending it to not just text, but all kinds of resources, drop-in-able with DLLs. So graphics with embedded text, video, audio and country-specific non-language things were all trivially handleable by their l10n teams. I bet it was doing encryption too, from my experience with Japanese games' text resources.

Wow, haven't seen or heard from her since the fall of #pgsm to TVNihon... One of the sadly few IRC friends I have who get my programming stuff, my linux stuff, my anime stuff, my random Japanese stuff, and was still genki in the morning. ^_^

News flash! Trolltech has announced that US spelling is indeed wrong... In some cases internationalization is simple, for example, making a US application accessible to Australian or British users may require little more than a few spelling corrections. ^_^

Lunch: Seen on Planet linux.conf.au 2006: Splashpower, an induction-charger for mobile devices. According to Arjen Lentz they're in discussions with distributors. Amusingly, each submenu on their site has a picture at the top of someone who stuck the little metal strip to their foot and then walked across the pad. Possibly this could supplant firewalking as a harmless but dangerous-looking power-activity (or would that be extreme walking?) of the future.

Also lunch: I finally understand why the power-point cable on my PowerBook's adaptor comes off. You can replace it with a plug, which is almost as neat a solution as the retractable version I was talking to Jez about last week. I wonder if that's something I need to poke my boss about, or if it's an optional extra...

2005年 10月 18日

A little planet is a dangerous thing

Posted in Australia, Bandwidth Unlimited Pty Ltd, Bubblesworth Pty Ltd, Computers, Debian, Japan, Japanese, Programming at 6:17 am by TBBle (Visited 337 times)

I had a quick wander through Planet Debian and it took to on to such interesting things as progress shots on a graphical Debian-Installer (Not actually from Planet Debian, but I can't work out where I saw that now), some very funny Sinfest mods (If you're a Debian person..), an absolute dream-sounding job (Yes, those two're the same blog. She's got some good stuff there. Including a capcha that apparently expects you to type ϖ...), A commentary against the patch-management systems that have started be become quite common in Debian, and to which I converted FreeRADIUS as my first post-Sarge task, personally implanted RFID chips, and musical breast implants.

The weirdest thing about that last one is the idea that fifteen years from now, we'll still be playing mp3s. Hell, an observable percentage of people I know are either .ogg or .flac already. I myself stopped downloading mp3s because I've had two hard disks fail from what I suspect was the weight of my mp3 collections. And my laptop only had the most essential 100 Mb or so of mp3s (Cowboy Bebop, Andrew Denton's Musical Challenge and a couple of random bits like the Blues Brothers' Everybody Needs Somebody and Abbot and Costello's Who's On First. And ガガガSP's 卒業 single, but I don't listen to that very often. In fact, I don't listen to any of these mp3s much anymore. My desktop machine's no longer in front of a west-facing window, and I'm not towing my laptop to work in the upstairs basement at TransACT anymore.

I've also ripped my new Hitchhiker's Guide To The Galaxy soundtrack to flac, because either mplayer or copy protection (it doesn't say CD Audio on the cover! Aha! Treachery uncloaked!) means it skips every second in my DVD drive. I don't have a CD-audio cable, so analog isn't an option, but happily cdparanoia was happy to extract it perfectly to the hard disk. Analog mode works fine in my laptop, but I avoid doing that because I'm sure that the laptop's DVD drive is dodgy and just waiting to eat something important.

Oh, and I scored a new TV. Well, technically my dad gave me an old TV of his, but it's an improvement over my old one because it's larger, it has OSD, it has a remote, and it has AV inputs. So I plugged my gamecube in, and played Resident Evil Zero for a couple of hours. I only get Resident Evil Zero out when I change TVs, it seems (it was still in the gamecube from when I was getting my TV Tuner working in Linux) but the TV doesn't do PAL60 so I can't have another burl at The Ocarina Of Time, although I could try and finish Metroid Prime at long last.

On a more personal note, it's looking more and more like the work at TransACT's dried up, and I'm starting to think I should start seriously exploring my Melbourne options. I've got the JET information evening on Wednesday night, so I'll have an idea of how many people I'm going up against.

I prolly should talk more about the Melbourne plan here. As it happens, I dropped out of everything else to focus on BU and TransACT, and now that work looks like it's going to dry up. I can do my BU work as easily from interstate as I do now (technically, I do the work from my flat in Queanbeyan, so I'm already interstate) and frankly I'd like to try living somewhere with trains and other such public transport and try getting a job I actually like (TransACT's nice, but I need a change). So I figure either Melbourne or Sydney fits so far. I've friends in both cities, as well as family in Melbourne, so it'll come down to the job opportunities. Melbourne's main advantages are Cybersource whom a friend of mine mentioned are likely to be looking for people, as well as a project a friend of mine is looking into which I'd love to get involved in. When I thought I'd have TransACT work until the end of the year, I was thinking I'd go to Melbourne in February (after linux.conf.au 2006) and find a five month job until JET blasts off in July. Now I'm thinking maybe I should be looking to go in December/January... The problem with this plan is that I've got a possibly opportunity coming up in Canberra in online shops, and I'd have to break lease on my current flat. And I don't have any savings to afford to be in Melbourne without a job. And it's already mid-October. So I'd better get on with it.

On the "actually getting things done" front, I finally submitted a FreeRADIUS 1.0.5-2 which should clear the logjam 1.0.5-1 became when libltdl3-dev started conflicting with libtool1.4 without warning. I'm disappointed in this back-door method of forcing libtool1.4 out, where either a Replaces in libltdl3-dev or a diversion in libtool1.4 would have allowed the libltdl3-dev/libtool transfer of ltdl.m4 without boning me unneccessarily. As it is, the solution became to drag in the relevant parts of the libtool1.4 package to update the in-tree versions of the files. This is bad, but I can't NMU libtool1.4, and the patch I was given to upgrade FreeRADIUS to libtool 1.5 was unneccesarily intrusive to my mind, and I couldn't distill the libtool parts from the 'change how we build the package' parts.

I've also been actively hunting bugs in packages I'm using, leading to patches to libpam-mount (So I can mount my home directory from Keitarou on Mutsumi from XDM and safe from segfaults due to configuration), lftp (so it doesn't abort when a download finishes ^_^ Upstream didn't use my patch, but it _was_ a minimal -- but not optimal -- solution which neatly explicated the problem, I think) and xmame (so I can use xmame with programs with CHD files). In the process, I also submitted bugs to pam and liblircclient0 which are simple non-crashers that valgrind picked up. I'm so glad I started using valgrind, it's the absolute bee's knees for finding any kind of memory misuse bug which might otherwise lead to a segfault much later. I also used it on libnifi which majorly improved my memory management and stopped a whole bunch of segfaults. ^_^ I also took the opportunity tonight to point out to the php4 team that libcurl3-dev had disappeared during its autobuild time, much as libltdl3-dev broke FreeRADIUS during its autobuild time. It happened a week ago, so I expect they knew about it, but I was surprised to see absolutely no bug about it.

2005年 10月 7日

Time flies like an arrow, fruit flies like a banana

Posted in Anime, Bandwidth Unlimited Pty Ltd, Bubblesworth Pty Ltd, Clubs, Computers, Debian, Japan, Japanese, Linguistics, Linux, Mew, Programming, University at 1:18 am by TBBle (Visited 859 times)

Hmm, time for my daily update... O_O

OK. What happened in the last three months?

I've left ActewAGL now. The projects have been handed over more or less, and therefore hopefully no longer my problem. I hope that doesn't mean they become no one's problem, but I guess I'll not know. Now my only remaining work is for BU.

I've spent the last couple of weeks doing some work at cbit, getting the web interface for the SOAP stuff I talked about below (months ago ^_^) going. They'd started one, but the guy doing the work has now been deployed somewhere else And when I say some work, I mean that took me about a week, and so far this week (it's been short, public holiday on Monday) I've just slacked off in the office, waiting for the web interface to break. Lots of time on IRC and email and it's been a good chance to do some reading. I've been reading up on integrating Linux into a Win2K AD Domain, preparing for my return to TransACT, subcontracting via BU.

I did a couple of months at TransACT, and am currently waiting on approval to do more time there. Working on an interesting project, and a less-than-interesting project. Happily, TransACT's standardised on Debian GNU/Linux as their Linux platform. I like to think I helped that by spreading as many Redhat scare stories as possible in my time there. ^_^ I was originally doing two-and-a-half days a week due to university commitments, but am now available full time...

I enrolled, started, and pulled out again from the ANU. I've finally bitten the bullet, and decided I'm not going to get through my final Japanese studies without spending some time there. I've applied for an eighteen-month deferment so I can do JET from August 2006, and be back roughly in time for semester two, 2007. I'm disappointed, I made a good run of it for the first four or five weeks, and that segues neatly into my next topic:

I had a four-week bout of depression. I basically only left the house every couple of days to buy more food, and when ActewAGL called me up to come in and do the handover. This was two weeks of uni, and then the two weeks of the lecture break, so a lot of lost work-time. Turns out that I'd neatly finished the TransACT pre-approved work, although I didn't discover this until three weeks in. I'm seeing the ANU Counselling Centre, which has been helping, as well as making what changes I can myself, including divesting responsibilities. I knew I had too many responsibilities, and it was highlighted by how good I felt when I went to Melbourne and put everything else on hold for the weekend I was there, during these four weeks.

I went to Melbourne for a weekend, to visit friends -- Anna and Naoko. Phil and Emma were unfortunately out of town at Phil's mother's wedding (Congrats to her) -- as well as visit my sister and see her in the MedRevue. It was really really really funny. I laughed so hard. ^_^
I had a good time in Melbourne, it was nice to be out and about without any particular responsibilities. I saw Sin City -- Yes, I went to Melbourne and went to the cinema, by myself -- ate all kinds of bad for me but very tasty foods, and took mobile phone photos of the places I ate. I need to post them somewhere. I really think that weekend without commitments was a really helpful guide as to how I could break out of the depression cycle I'd gotten into. The only downsides of the weekend were the bus ride from the train station at Cootamunda to Canberra (I enjoyed the train ride from Melbourne to Cootamundra, mind you, prolly more than I enjoy even flying) and the fact that I was out of town for the chibi.au.august05 convention.

Despite my best efforts to avoid responsibility in the anime.au conventions, after my poor performance as Events Co-ordinator for anime.au.05, I became Sponsorship and Vendors Co-ordinator for chibi.au.august05, although I was going to be out of town on the day. I did a pretty pitiful job of that, and probably will go down as the only Sponsorship Co-ordinator who ever managed to get nothing out of Madman for an anime convention. The convention itself went quite well, by all reports, and I'm currently Events Co-ordinator ("in charge") of chibi.au.summer05, in November (No one noticed this discrepancy for about a month. I originally coined the moniker because we were not sure if we were going to be November or December, kept it because it has a nice seasonal sound to it, and overlooked the fact that November is actually in Spring.) This convention's been a lot better organised, in large part because we've given ourselves a month longer to prepare, and because we've picked up a couple of enthusiastic people to look after promotions, volunteers and the website, which were noticably absent from chibi.au.august05 until the week before it was actually happening. Hmm. Now I think about it, the first day I skipped any classes at the start of my depression was the day I met with the just-mentioned enthusiastic people to bring them up to speed on what they'd let themselves in for... Prolly a co-incidence. The meeting was after my skipped class after all. These same people look like stepping up to doing stuff on the ANUAS exec at this year's AGM, too.

The ANUAS has of course been running along like the large locomotive of anime viewing that it is. I've managed to not derail it with a stance of "do as little as possible" which really should have been my presidential election platform. One new thing I've introduced is "Saturday Afternoon Drama", where we hold a marathon screening of a live-action series, one series a month. So far we (and by we I mean I) did Great Teach Onizuka in September (with the movie and OV on October 1st due to a scheduling error on my part) and will be running Gokusen over October 8th and 22nd. I do wish I'd thought of this six months ago, but I was actually inspired during and by the chibi.au.august05 preperation process. The ANUAS AGM was supposed to be tomorrow, but I have been browbeaten into moving it back to the 21st, largely because I completely forgot to check with anyone before calling it. In fact, that's pretty much the entire root cause of the move. Once the ANUAS AGM is out of the way, I suspect my only official ANUAS executive position will be Video Ad Creator.

I've spent a little bit of time knock up video ads, two for chibi.au.august05 and one for the GTO live action screenings. All done on Linux, with command line tools and The Gimp, except the picture-editing for the first "Recruit" video which was done using irfanview. The hardest part was getting them Internet-distributable, which meant finding either Creative-Commons non-NC or Gnu GFDL licensed-content (and you can't mix these two!), although I fudged the music on the first version of the second ad, because it just seemed to fit the pictures so scarily well. Kinda like the whole "Dark Side Of The Moon is a co-incidental soundtrack to The Wizard Of Oz" thing. The GTO one on the other hand was done just out of Google images one night, so I haven't put it up on the web for download. My current project involves teaching myself Blender3D, so I can produce a cooler ad. I've always wanted to get into 3D programming, and I finally completed the first step (putting Debian onto a 3d-enabled machine of decent speed).

I'm now running Debian when I can on my desktop box. The only things I use windows for now are Quickbooks (I've gotta get Quickbooks going in wine, I just haven't bothered yet) and video games. I've got the machine using libpam-mount (with a couple of patches which I submitted to the Debian BTS) to mount directories from Keitarou. I migrated my email from Outlook onto my fileserver with IMAP, and now use mutt-ng for all my email, which is a big improvement. This also means I revoked my old @Pobox.Com PGP key and added the email address to my newer GPG key. I can sync my phone against Evolution, although I never fire up Evolution, and I can print using CUPs happily to my HP LaserJet 1200. The only other thing I can't do on my desktop machine from Linux is wireless multiboot my Nintendo DS, and I'm working on that.

I decided it was time to spend some money, and I was intrigued by a talk at linux.conf.05 about GameBoy Advance programming, and had heard about recent developments letting people launch homebrew software wirelessly on the new Nintendo DS. So I gave in, and bought one. I played Mario64DS for a bit, and bought Another Code while in Melbourne, all the while getting involved in the DS Homebrew community. I played with my Prism54 wireless cards to get wireless multiboot going, and could get the DS to see my machine, but not boot from it. Eventually I got a hold of the rt2500-based card neccessary to use the only existing publically available wireless multiboot software (includes a custom driver for Windows) and found I could get further in the process, but not by much. I had some spare credit at Lik-Sang, so I got a GBA Movie Player v2, and with a bit of futzing about (which I'll document here later) I can now load a homebrew rom onto the CF card I borrowed from Shane and the DS will run it. ^_^ So time to start actually programming again. I've still gotta get some more work done on the WMB process, but I'm waiting on driver developments in the Linux rt2x00 driver project, since right now they can't transmit packets, at least in monitor mode, but progress is ongoing. I've been documenting the WMB stuff in my wiki.

One of the things that made this blog go quiet was the addition of a wiki to my site. Semi-static stuff (like the SOAP stuff below) is now going in the wiki, and I plan to migrate all the stuff from www.tbble.net into the wiki. It's just such a good platform for publishing stuff categorised, without having to code the HTML. I'm now over HTML coding the same way I'm over compiling my OS from scratch -- I did this in 1998, before I'd discovered Gentoo or Debian and got as far as upgrading to the latest libc, gcc and whatever else was in the base Slackware '96 install, when I discovered Debian, found a use for having a linux machine, and wiped it out in an afternoon in 2000.

Now that I'm back updating the blog, I'm going to have to see if I can make time to update all the old old old The Other Day's Mew entries. (Mew's got a new calendar coming, which I need someone to batch into an AmazonJP order for me at some point...) I was actually loading the Japanese text into my blog, but not publishing it because I was having trouble with the translations. This obviously is not a winning strategy. ^_^ Now I think about it, the other challenge to The Other Day's Mew was I was updating from ActewAGL, where I didn't have a dictionary handy, nor Japanese input support to use an online dictionary, and then they changed their firewall to block sites with 'blog' in the domain.

Which brings me full circle in this long rambling story. ^_^

安座間美優 2006年度 カレンダー

2005年 5月 12日

The Other Day’s Mew: 2005/05/11

Posted in Japanese, Mew at 7:08 pm by TBBle (Visited 371 times)

TODA'S MEW(5/11)★みなさんGWは何して過ごしましたかぁ(^_^)??私は…特に何処にも行きませんでした(^_^;)友達と遊んだり、友達と遊んだり、友達と遊んだり・・・と言った感じです(y^^y)笑 でもスゴク充実したGWでしたっ☆普段は学校と仕事で友達になかなか会えなかったので、いっぱい遊べて嬉しかったです♪♪

★What did everyone overdo in their Golden Week(^_^)?? For me... I didn't go anywhere special.(^_^;) Playing with friends, playing with friends, playing with friends... sort of feeling (y^^y)(smile) but was really fufilled Golden Week☆. Frequently I haven't been able to meet with school and work friends so I played very happily.♪♪

Man, I spent so long trying to work out what GW was. My first thought was "Graduation Week" but that was too long ago. Thanks to SailorV for being present on #solarmiracle when I figured it out. He didn't actually _help_, but he was there. ^_^.

< SailorV> hey she's cute
< SailorV> what's she do?

Yes, #solarmiracle is a Sailor Moon-related IRC channel...

2005年 4月 1日

Gah, got busy again

Posted in Bubblesworth Pty Ltd, Japanese, Linguistics, Pretty Guardian Sailor Moon, University at 2:03 am by TBBle (Visited 327 times)

Quick updates: Shane got a dog, and I'm seeing Machine Gun Fellatio tomorrow night. (Now tonight)

PGSM Act.ZERO arrived. Pretty box, haven't watched it yet.

Dropped my uni units, and gave ActewAGL notice I had to be out by July.

And in unrelated news, the government of Robert Mugabe has demonstrated that they are holding fair and transparent elections by using clear perspex ballot boxes. ^_^

2005年 3月 8日

Fansubbing done good, timewasting done bad, and Japanese homework done

Posted in Anime, Bandwidth Unlimited Pty Ltd, Japanese, Linguistics, University at 2:33 am by TBBle (Visited 389 times)

After last week's triumphant return to IRC, I wandered back onto IM (ICQ, MSN, YIM) tonight. The only people online were Matt Duggan (who immediately proceeded to make my head hurt with math) and a friend of mine from Singapore, whom I met on IRC last year.

While I was on IRC, gumbaloom sent me his and Aniko's latest Seramyu output, being the Shin Kaguya Shima Densetsu Promo and Fan Event, wanting feedback. Apparently it's been downloaded a lot, but in the usual places no feedback, good or bad, has appeared. I'd like to take this opportunity to say that it was excellent, and I look forward to the finished product. (I already enjoyed Aniko's translation of Kakyuu Ouhi Kourin in February at the MGC, but via a different fansubbing group). I watched another Seramyu, Last Drakul Jyokyoku, unsubtitled a year or so ago and it was OK, but it's _much_ better with subtitles. I highly recommend this when it comes out, and in the meantime, see if you can dig up the CVME sub of KOK. Be warned, KOK is a retelling of Sailor Stars, so if you've not seen it (or read it ^_^) then you might want to finish it first. Which reminds me, I must finish it sometime. -_-;;;

I managed to get a little BU work done today, but skipped out on ActewAGL since I was disorganised this morning, and by the time I left home I would have had to leave work after 90 minutes. So I stayed home, did more BU work, and went in to class. (And was still late. >_<)

Ah! I've finally removed shift-space as a shortcut to activate UIM. Now I don't flick into Japanese input mode every time I type a capital letter and then a space. (Yes, I have poor keyboard habits...)

Only class today was Teaching Languages, and today we looked at the idea that you can't learn a language just by listening to it, you need to apply it to learn it. We also looked at the various stages of word order that language learners master. These are apparently absolutely ordered, which lends credence to the theory that languages are acquired in a certain order, and teaching cannot influence that. Tomorrow we get to watch a class being run based on that theory. (I'll prolly talk about _that_ more tomorrow.)

Anyway, I've got a Japanese Lexicon assignment due tomorrow, and I just spent two hours doing it. I should have done it on the weekend, but I was seriously unassable for most of the weekend, apart from some time spent doing BU stuff. If there are any IPSec experts reading this, I'd love to know. I think I've gotten it conceptually wrong...

Still, at least my bag's packed, my laptop's loaded with MGC screening videos, and I've told the guy I'm meeting at ActewAGL in Fyshwick that I'll be there by 9am or I'll call. I think I'm gonna call, and get to uni by midday.

So, here's some links for things you can buy. Today, it's Seramyu. I'll link in the MGC shows once I actually talk about them. ^_^ (And of course, it's all Japanese. Like PGSM, there's no official English version.)

2004 ウインタースペシャルミュージカル 美少女戦士セーラームーン 火球王妃降臨2004 サマースペシャルミュージカル 美少女戦士セーラームーン 新かぐや島伝説ミュージカル 美少女戦士セーラームーン メモリアルアルバム(13)~新かぐや島伝説~美少女戦士セーラームーン 新/変身・スーパー戦士への道

Last Drakul Jyokyoku may be that last one, but it looks like it's out of print in VHS, and not yet in print on DVD. Oh well. I've seen it.

Yay Mew!

2005年 3月 5日

Back, from outer space

Posted in Anime, Bubblesworth Pty Ltd, Clubs, Japanese, Linguistics, Pretty Guardian Sailor Moon, University at 12:18 am by TBBle (Visited 325 times)

Time to get back into updating this blog, I guess. It's just that I've been so boring recently.

I'm back in ANU, taking Japanese Lexicon, Teaching Languages and Semantics. These classes all look interesting, and I've got the first Japanese Lexicon assignment to do over this weekend.

I handed in my Written Japanese D assignment at long last, and now once Ikeda-sensei has the time, I'll finally get some closure on that unit. ^_^

Still working for ActewAGL, despite my best attempts to get away. I guess the disadvantage of job security through irreplacebility is irreplacebility. >_<

The anime.au.05 anime convention is coming up, and I'm the Events Co-ordinator so that's taking up a bit of time, but not too much at the moment.

I've been playing with some wiki software (PMWiki, the only one I could find that didn't require anything not available on Debian/stable) but I haven't actually got a good use for a wiki on TBBle.net. Maybe when I get back to the Winny reverse-engineering project or something.

I picked up PGSM Volume 12 from DHL today, so now I've only got the one DVD to go. It's gonna be weird to not have $140 disappear from my credit card every month... And I'm still praying for a second series, some more OAV things, or a personal visit from Azama Mew. Of course, I still haven't watched Special Act yet. Nor the live action version of Great Teach Onizuka... Or the rest of Excel Saga. Or Poemy. Or... wow. My DVD collection is largely still in shrink-wrap. ^_^

OK, so I haven't actually been that boring. A friend of mine pointed out to me recently that having too much on one's plate is better than being bored, but I fear that may actually have been my own words being repeated back to me. (Hello, if you're reading this! I promise I'll update more often. ^_^)

美少女戦士セーラームーン VOL.12

2004年 9月 30日

Where are the now?

Posted in Bandwidth Unlimited Pty Ltd, Bubblesworth Pty Ltd, Japanese, Linguistics, University at 10:01 pm by TBBle (Visited 323 times)

Well, I got everything but tbble.com back. ^_^ >_< ^_^.

Oh well...

Also, due to psychotic work commitments I've had to drop my remaining university units. In the process of doing this, I discovered that I'm not enrolled in Japanese Pre-Honours anyway this semester.

2004年 9月 5日

If it’s not one thing, it’s another…

Posted in Japanese, Linguistics, University at 3:13 am by TBBle (Visited 331 times)

Well, I got my Internet up, but now my domains are being screwed with. >_<

Anyway, this posting is mainly because I've just had a fascinating (enlightening, frustrating) discussion with Io on IRC about the status of -tai forms of verbs. I held that they are adjectives, and Io holds that they are verbs... I'll let Io make her own argument, in fact. Which is the point of this post.

We also diverged quite strongly into the relationship between meaning and syntax, (an area in which I am much less surefooted) and I expect that too will prove a lively debate here.

(And of course, here I am reminded of my Pre-Honours assignment to monitor a mailing list for a month. Better go subscribe to something...)

Happy to hear comments from anyone else, too. I'll present the best piece of evidence I could come up with for my position. Don't worry, it's short.

(Adjective) (1)
A: はなこが美しい。
B: めいこもそうだ。 (Constrasted to *B:めいこもそうする。)

(Verb) (2)
A: はなこがお菓子を食べる。
B: めいこもそうする。 (Contrasted to *B: めいこもそうだ。)

(Here, we can easily see that you can only use そうする cannot refer to a adjective, and そうだ cannot refer to a verb. そう itself appears to be a -する verb to me here.)

Those two examples were from Masayuki Ohkado (1991), "On the status of adjectival nouns in japanese.". The constrast in (1) is my own, for thoroughness.

My argument here is that from the following:
(-たい form) (3)
A: はなこがお菓子を食べたい。
This is possible:
B: めいこもそうだ。
But this is not:
*B: めいこもそうする。
Which implies that the -たい form is an adjective like in (1) above, not a verb like (2) above.

(My example here glosses over the other effects the -たい form has, such as not being directly applicable like that to the third person.)

I could happily extend my argument here to the -ない form of a verb, as follows:
(-ない form) (4)
A: はなこがお菓子を食べない。
But I don't know off hand which of these is good and which is bad, and which hold the same meanings and which the opposite meaning. ^_^
B: めいこもそうだ。(4-1)
B: めいこもそうじゃない。(4-2)
B: めいこもそうする。(4-3)
B: めいこもそうしない。(4-4)

For my argument to hold, then 4-1 would be correct, 4-3 wrong, and 4-2 and 4-4 ungrammatical irresepective of what came before.

Any native Japanese speakers reading this blog, and want to help out? ^_^;;

And to think this all started with the innocent question "How do I apply -saseru form to -tai?" (I answered that you can't, -tai is an adjective. This is what I love about IRC. ^_^)

2004年 8月 11日

今日の思う事: 2004年 8月 10日

Posted in Bandwidth Unlimited Pty Ltd, Bubblesworth Pty Ltd, Japanese, The good, the bad and the educational, University at 1:08 pm by TBBle (Visited 302 times)

遅くてすみません

Good news
The server seems stable. ^_^
Bad news
The tutorial to make up for the tutorial I missed on Monday, turns out to be during one of my two remaining lectures this week. (And the other lecture is for the same class, so a clash is unlikely)
Something new
Work expands to fill the available time. And the unavailable time. >_<

I don't think this needs much explanation. Suffice it to say, I didn't do this last-night 'cause I got home and was dozing off on the couch within half an hour.... This is at 11:30pm, which is unusual for me. -_-,zZ